docs.rs failed to build coreaudio-sys-0.2.16
Please check the build logs for more information.
See Builds for ideas on how to fix a failed build, or Metadata for how to configure docs.rs builds.
If you believe this is docs.rs' fault, open an issue.
Please check the build logs for more information.
See Builds for ideas on how to fix a failed build, or Metadata for how to configure docs.rs builds.
If you believe this is docs.rs' fault, open an issue.
Visit the last successful build:
coreaudio-sys-0.2.2
coreaudio-sys
Raw bindings to Apple's Core Audio API for macos and iOS generated using rust-bindgen. coreaudio-rs is an attempt at offering a higher level API around this crate.
Cross Compiling
Rust Cross has a good explanation of how cross-compiling Rust works in general. While the author of Rust Cross advises against it, it is perfectly possible to cross-compile Rust for MacOS on Linux. OSXCross can be used to create a compiler toolchain that can compile for MacOS on Linux.
Environment Variables
When cross-compiling for MacOS on Linux there are two environment variables that are used to configure how coreaudio-sys
finds the required headers and libraries. The following examples assume that you have OSXCross installed at /build/osxcross
.
COREAUDIO_SDK_PATH
This tell coreaudio-sys
where to find the MacOS SDK: